06 November 2006

Open Source as Archaeology

An interesting thought about the modular design of free software:

We have observed a number of projects where software development is driven by the identification, selection, and combination of working software systems. More often than not, these constituent parts are Open Source software systems and typically not designed to be used as components. These parts are then made to interoperate through wrappers and glue code. We think this trend is a harbinger of things to come.

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