Showing posts with label sharing. Show all posts
Showing posts with label sharing. Show all posts

07 September 2011

Democratising OpenCourseWare

OpenCourseWare - putting texts and videos of educational lectures online for anyone to download, use and often build on - is a great idea.  But it's still a case of knowledge being handed down from on high by the university priesthood.  What about if anyone could upload lectures they have attended?

Enter LectureLeaks.org:


Welcome to LectureLeaks.org, your personal OpenCourseWare repository. You can now record, save, and upload your college lectures directly from your iPhone or Android device. You can also browse our library of recordings and learn any time, anywhere.

We believe that higher education should be available to all, for the good of society. Anybody who wants to learn should be able to, so we're trying to develop technology which allows that.


Begin recording by pressing Record during all of your lectures, then upload them to us so we can share them with the rest of the world.


Before sharing any recordings, we encourage you to ask your instructor's permission. We are affirmative for open access education, but we also maintain full compliance with the Digital Millenium Copyright Act.


All recordings are released under the Creative-Commons Attribution license, and our server doesn't record any personally identifying information like IP addresses.
LectureLeaks is a 100% Free and Open Source Project, and uses technology produced by the OpenWatch Project.


Only you can spread knowledge from the privileged few to curious minds everywhere, one lecture at a time.
Fab idea.

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06 September 2011

Now That's What I call (21st-Century) Music

Thanks to the good offices of @nzJayZee, I have just been sent to this musician's rather heartwarming Web site, wherein he says the following:

There are lots of ways to get music from me, whether you’re a cyborg from the future with an iPod in your skull, or a little old granny in Idaho with nothing but an antique “CD Player.” Lots of it is freely available depending on how technical you are – you can get all of it for free if you really try. But please remember I do make a living this way, so if you like what you hear I’d certainly appreciate you throwing a little payment or donation my way. If you can’t afford it, for goodness sake please send copies of everything to all of your friends.
Wow - kudos to Jonathon Coulton for being such a wonderful example of what it means to be a musician in the 21st century.  Long may he prosper.

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09 August 2011

In Praise of the World Wide Web, Openness and Sharing

As you may have gathered, the World Wide Web celebrated its 20th birthday recently, since it was publicly announced for the first time on 6 August 1991. I came to it relatively late, at the beginning of 1994, but it has nonetheless been a privilege to watch it grow from relatively humble beginnings as a tool for researchers, to its present central role in modern society.

On Open Enterprise blog.

01 August 2011

It's Good to Share

The passing of the Digital Economy Act remains one of the worst blots on the British political system in recent years. As anyone who had the misfortune to witness the final hours of the previous government, the way in which the act was pushed through Parliament by a handful of (mostly) indifferent politicians (with a few honourable exceptions - step forward, Tom Watson...) was a real slap in the face of the British public - and democracy.

We've always known that Peter Mandelson was the driving force behind the legislation, but we now have some of the appalling details of how and why it happened thanks to excellent work by Phil Bradley using the WhatDotheyKnow.com website to submit Freedom of Information requests on the subject. Basically, the whole public consultation being conducted at the time was a cynical sham, since Mandelson had already made up his mind, and wanted to move on to disconnection of alleged filesharers immediately.

Since there are now two excellent analyses of the documents released, one on TorrentFreak, and one on Mark's Musings", I won't repeat the exercise here - I'll just urge you to visit those sites and experience the full arrogant high-handedness of the Dark Lord.

However, I'd like to mention two positive aspects of this sorry tale.

First, the importance of sharing information gleaned through FoI requests. The ability to find out what really happened is great, but not much use unless people can see it and build on it. The WhatDotheyKnow site allows just that.

Secondly, it's great to see yet another fine post from Mark Goodge, who writes the blog "Mark's Musings. I've only just come across this, and I'm impressed by the depth of analysis he offers on a range of subjects that are dear to my heart - for example, this fine discussion of the Meltwater judgment.

Not that I can always fully agree with his viewpoint. For example, as a follow-up to the Mandelson post mentioned above, he has written one called "A balanced approach to copyright", with a list of "things that have to be accepted". Mostly good stuff, but inevitably the following sticks in my craw:

Intellectual property rights do have a solid justification for their existence. It’s their implementation which is the issue.

Well, no - more details to follow later this week.

Still, it's great to have Mark as another voice exploring these key issues for the digital world with such intelligence. It's good to share...*roughly* the same general viewpoint.

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27 July 2011

The Art of Sharing Online

As has been noted many times before, the Internet is essentially a global, digital copier. Anything that is placed online is, by definition, copied as it is accessed. This means that every site must think about how it would like its content to be shared. That wish may or may not be respected, but if it's not articulated, it certainly won't be.

For "ordinary" creations like text of images, the licensing situation is pretty well-defined. Basically, you can either put things into the public domain, claim maximal, "ordinary", copyright, or something in-between, using Creative Commons licences. But for less common kinds of material, things may not be so obvious.

That seems to be the case with an interesting new site called CircuitBee. Here's the background:

We love making electronics projects, we've not worked on many but we've enjoyed it as a hobby for some time. The one thing we have a problem with however is how to get help with our schematics, how to talk about them and how to show them off to other people.

During our last big electronics project we got really stuck with our design, it mostly worked but we weren't sure how stable it was or how reliable our circuit would be. We went online to look for help and see if anybody would look over our schematics and give us any tips. We found people willing to help easily enough but providing them with our circuit became a real headache.

First we posted a copy of the project files, that didn't help since the some of people helping us used a different version of the software and some of them only used a different schematics package.

Next we decided to post a screenshot of the schematic but our schematic software would only let us capture the current screenshot of the schematic, which wasn't zoomed in enough to be able to make it readable!

Finally we used a PDF print out of the schematic and had to upload it to some hosting online and give the people in the forum a link to the PDF.

After all this messing around just to show someone our schematic we thought that there had to be a better way. We looked around, but didn't find anything that solved this problem, so we set out to create CircuitBee.

CircuitBee takes your schematic project files, converts them into its own internal format and then provides you with an embeddable version of the circuit, similar to Google Maps but for electronics schematics.

You can pan, zoom, go fullscreen, mouse over components to see what they are and we have plans for lots more features yet.

Currently we only support KiCad schematics since we couldn't find good documentation on the file formats used by other software. We intend to expand to other popular schematic capture software like Eagle and Fritzing in the near future.

That sounds like a really good idea. The problem with the site at the moment is that these schematics come with no information about what you can do with them. Are they freely available, available for non-commercial use, subject to the maximal copyright restrictions, etc?

The obvious solution would be allow people who upload their schematics to choose from the full range of Creative Commons licences at that time. These could then be displayed alongside circuit online so that visitors know what the legal situation is.

However, there is one other aspect that could be usefully clarified. As the quoted text explains, "CircuitBee takes your schematic project files, converts them into its own internal format and then provides you with an embeddable version of the circuit, similar to Google Maps but for electronics schematics." The status of that format is not clear. Ideally, it would be released as an open format for all to use - after all, doing so is likely to increase its uptake, for example in other software. Making it a fully open format will also allow others to help improve it.

And that, really, is the art of sharing stuff online: the more freely it is done, the greater the benefits for everyone.

Follow me @glynmoody on Twitter and identi.ca, or on Google+

24 June 2011

Opening Up Design

One of the most fascinating aspects of open source is how its key ideas are being applied elsewhere. Obvious examples include open content - things like Wikipedia - open data, open access and open science, but there are also moves to apply them to more specialised business disciplines like design.

Recently, a book called “Open Design Now: Why Design Cannot Remain Exclusive” was published, which provided the first in-depth look at this world. As you might hope given its subject-matter, the essays that go to make it up are also being made available online under a Creative Commons licence - but with a twist:

On Open Enterprise blog.

27 May 2011

Now is the Summer of Our Discontent

Google's Summer of Code has been running for a few years now, and is an established and important fixture for the free software world:

Since its inception in 2005, the program has brought together over 4500 successful student participants and over 3000 mentors from over 100 countries worldwide, all for the love of code.

An obvious question is: where are all those participants coming from? Now we know; here are the top ten countries by student count:

On Open Enterprise blog.

18 April 2011

The Perversion of Copyright

The first copyright law, the Statute of Anne - which definitively moved copyright away from its original roots in state censorship - was:

An Act for the Encouragement of Learning, by Vesting the Copies of Printed Books in the Authors or Purchasers of such Copies, during the Times therein mentioned.

That is, it was unequivocally about "encouraging learning" by promoting the publication of books. Against that background, this is pretty extraordinary:

Medical Justice was founded in 2002, and today has about 3,000 members, located in various states and representing different medical specialties, who pay an average of $1,200 a year. The company sells membership as a batch of services, mainly centered around helping doctors that are facing medical malpractice litigation. But the Medical Justice benefit that has drawn the most scrutiny is its program of fighting “physician internet libel and web defamation.” The system works by getting patients to sign contracts that assign away the copyright in any future review they might of a doctor—to the doctor.

...

an effort to help doctors get around Section 230 of the Communications Decency Act (an “arcane nuance of cyberlaw,” according to Medical Justice’s website), the law that protects web services from getting sued over content posted by their users. When doctors send review sites a note complaining that a review is false or defamatory, the website is protected by CDA Section 230 and is unlikely to remove the review. But when the same sites receive copyright takedown notices, the law compels them to act—and act quickly. Section 230 doesn’t cover intellectual property claims, and copyright infringement has harsh legal penalties.

There are several interesting things going on here.

First, there is the preferential treatment given to alleged copyright infringement over alleged libel. Obviously US law disagrees with Shakespeare's words:

Who steals my purse steals trash; 'tis something, nothing;
'Twas mine, 'tis his, and has been slave to thousands;
But he that filches from me my good name
Robs me of that which not enriches him,
And makes me poor indeed.

But more seriously, copyright is being wrenched far from its stated purpose of encouraging learning to become an out-and-out tool of censorship - in an ironic return to its medieval origins.

In a way, that's hardly surprising: copyright is a monopoly, and monopolies by their very nature are about exercising control over people. What's odd here, though, is that copyright is being employed to exercise control over someone else's possible future creation - it's an *anti*-encouragement to creativity.

An excellent new site set up to fight this worrying move - wittily entitled "Doctored Reviews" - explains why this is so dangerous:

Medical Justice’s efforts may be a sign of things to come. Imagine if other companies used similar contracts. Before you get a haircut, before you buy a six-pack of soda at the local grocery store or before you order a meal at a restaurant, imagine you were required to keep quiet and never post your opinion online about the product or service you purchased. Sound ridiculous? It does to us, and we think it’s no less ridiculous when doctors demand this of their patients.

Ridiculous, maybe, but sadly not implausible: the enforcement of intellectual monopolies is being used to justify extreme international treaties like ACTA and TPP. The treaty "obligations" give participating governments around the world a handy excuse for the imposition of laws that seriously curtail civil liberties and human rights, while laying the blame on their treaty partners (the same circular trick was used to justify keeping the ACTA treaty secret: it was always some *other* country that wanted it that way.)

The present episode is merely part of this larger abuse of ancient and by-now unnecessary monopolies - the perversion of an already perverse system.

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15 April 2011

Brain Institute's Clever Move

One of the more unexpected interests of Microsoft co-founder Paul Allen is the Allen Human Brain Atlas:

Using an innovative approach to human brain mapping, the Allen Institute is developing a one-of-a-kind resource for understanding genes at work in the human brain. Launched in May 2010, the ALLEN Human Brain Atlas is expected to provide insights that propel researchers to understand and discover new treatments for a variety of brain diseases and disorders, including Alzheimer’s disease, autism, schizophrenia and drug addiction.

To its credit, it has adopted a reasonably liberal licence:

You may use, copy, distribute, publicly perform, publicly display or create derivative works of the Materials for research or noncommercial educational purposes or for your own personal noncommercial purposes.

Interestingly, it has this rider:

Freedom to Innovate and Rights to Improvements

You may, and are encouraged to, develop new methods, applications, interfaces or other inventions or works that improve the use of, and build upon, the Materials (collectively, “Improvements”). In order to make the Materials available to you and others in the research community, however, the Allen Institute must preserve its freedom to innovate. If you develop an Improvement based on or utilizing the Materials, and you obtain any proprietary rights in or to that Improvement, you and your successors or assigns agree not to assert such proprietary rights against the Allen Institute or its successors or assigns for its or their use of any Improvement independently developed by or on behalf of the Allen Institute that might otherwise infringe such proprietary rights. Additionally, the Allen Institute retains its rights, title and interest in any Materials that are part of or are used by you to create an Improvement.

That's a clear recognition of the fact that "proprietary rights" like patents cut across the "freedom to innovate". It's a pity that the Allen Institute didn't go further, and insist that all improvements be made freely available to everyone, but it's a start.

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29 March 2011

Piracy is not Counterfeiting: Updating IPRED

As promised, I append below a near-final draft of my response to the European Commission's consultation on IPRED. Once again, I urge you to submit something if you possible can - this is deeply wrong-headed stuff that needs fixing if openness and freedom are to thrive online.

On Open Enterprise blog.

22 March 2011

The End of Copyright's Social Contract

Copyright is based on a social contract. In return for a government-enforced, time-limited monopoly, artists create - the idea being that without that monopoly, it would not be worth their while to produce works because copies could be made that would undermine their value and hence the artists' livelihood.

Of course, this flies in the face of the fact that Shakespeare, Rembrandt, Bach and all the rest enjoyed no copyright in their works, and yet, demonstrably, produced rather a lot of rather good stuff.

Ah, yes, but, the content industry will retort: things are different now, etc. etc. The trouble is, we have no way of testing whether things really are different now - in other words, whether, in the absence of copyright, people would carry on creating.

Well, actually we do, because the almost universal sharing of music and other content is effectively creating a copyright-free world for digital artefacts. For recorded music, which is now overwhelmingly digital, that means what is more or less a copyright-free world. And so, following the logic of the industry, music creativity should be falling through the floor as musicians everywhere throw up their hands in despair, crying: "oh, where is my old quid pro quo?"

Given this interesting situation, it would of course be fascinating to know whether that is the case or not. That's a non-trivial piece of research for a number of reasons, but Joel Waldfogel at The Carlson School and Department of Economics, University of Minnesota has made a valiant effort to deal with the problems, and published his results [.pdf]:

In the decade since Napster, most observers have concluded that file-sharing undermines the protection that copyright affords recorded music. What matters for consumers, however, is not sellers’ revenue but whether the diminished appropriability will reduce the availability of new recorded works. The legal monopoly created by copyright is justified by its encouragement of the creation of new works, but there is little evidence on this relationship. The file-sharing era can be viewed as a large-scale experiment allowing us to check whether diminished appropriability stems the supply of new works. Using a novel dataset on the supply of new recorded music derived from retrospective critical assessments of music such best-of-the-decade lists, we compare post-Napster album supply to 1) its pre-Napster level, 2) pre-Napster trends, and 3) a possible control, new song supply following the iTunes Music Store’s revitalization of the single. We find no evidence that recent changes in appropriability have affected the quantity of new, acclaimed recorded music or new artists coming to market. We reconcile a stable flow of new works in the face of decreased demand with evidence on reduced costs of bringing works to market and a growing role of independent labels.

Looks like the social contract can now be torn up: even without that copyright monopoly - and remember, monopolies are bad things - artists are still creating.

Now, one study is hardly definitive proof, but it's suggestive to say the least. In particular, taken together with all the other evidence that sharing really doesn't hurt the music industry overall, it provides another shiny nail for the copryight maximalists' coffin. (Via Michael Geist.)

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21 March 2011

Sharing the Credit for Sharing

Time magazine has one of those tiresome list thingies: "10 Ideas That Will Change the World" (pretentious, moi?). To its credit, it does correctly identify one of the key ideas that is already re-shaping our world:

it's the young who are leading the way toward a different form of consumption, a collaborative consumption: renting, lending and even sharing goods instead of buying them. You can see it in the rise of big businesses like Netflix, whose more than 20 million subscribers pay a fee to essentially share DVDs, or Zipcar, which gives more than 500,000 members the chance to share cars part-time.

So, where do they think this all started?

Even as Bush was announcing its birth though, the ownership society was rotting from the inside out. Its demise began with Napster. The digitalization of music and the ability to share it made owning CDs superfluous. Then Napsterization spread to nearly all other media, and by 2008 the financial architecture that had been built to support all that ownership — the subprime mortgages and the credit-default swaps — had collapsed on top of us.

Well, Napster was an important moment when the idea of sharing spread to content, but it was definitely following in the footsteps of the Internet and free software, particularly the latter. When Napster arrived, RMS had been articulating the moral imperative to share for a decade and a half, and his followers had been doing it for nearly as long.

So although it's good to see the idea of sharing singled out in this way, it's sad to see poor old Richard Stallman and the free software crowd once more written out of history.

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16 November 2010

Will Mark Zuckerberg Prove He's Open Source's BFF?

Although I don't use it much myself, I've heard that Facebook is quite popular in some quarters. This makes its technological moves important, especially when they impact free software. Yesterday, we had what most have seen as a pretty big announcement from the company that does precisely that:

On Open Enterprise blog.

10 November 2010

Xanadu and the Digital Pleasure-Dome

I consider myself fortunate to have been around at the time of the birth of the Internet as a mass medium, which I date to the appearance of version 0.9 of Netscape Navigator in October 1994.

This gives me a certain perspective on things that happen online, since I can often find parallels from earlier times, but there are obviously many people who have been following things even longer, and whose perspective is even deeper. One such is Mark Pesce who also happens to be an extremely good writer, which makes his recent blog posting about the "early days" even more worth reading:

Back in the 1980s, when personal computers mostly meant IBM PCs running Lotus 1*2*3 and, perhaps, if you were a bit off-center, an Apple Macintosh running Aldus Pagemaker, the idea of a coherent and interconnected set of documents spanning the known human universe seemed fanciful. But there have always been dreamers, among them such luminaries as Douglas Engelbart, who gave us the computer mouse, and Ted Nelson, who coined the word ‘hypertext’. Engelbart demonstrated a fully-functional hypertext system in December 1968, the famous ‘Mother of all Demos’, which framed computing for the rest of the 20th century. Before man had walked on the Moon, before there was an Internet, we had a prototype for the World Wide Web. Nelson took this idea and ran with it, envisaging a globally interconnected hypertext system, which he named ‘Xanadu’ – after the poem by Coleridge – and which attracted a crowd of enthusiasts intent on making it real. I was one of them. From my garret in Providence, Rhode Island, I wrote a front end – a ‘browser’ if you will – to the soon-to-be-released Xanadu. This was back in 1986, nearly five years before Tim Berners-Lee wrote a short paper outlining a universal protocol for hypermedia, the basis for the World Wide Web.

Fascinating stuff, but it was the next paragraph that really made me stop and think:

Xanadu was never released, but we got the Web. It wasn’t as functional as Xanadu – copyright management was a solved problem with Xanadu, whereas on the Web it continues to bedevil us – and links were two-way affairs; you could follow the destination of a link back to its source. But the Web was out there and working for thousand of people by the middle of 1993, while Xanadu, shuffled from benefactor to benefactor, faded and finally died. The Web was good enough to get out there, to play with, to begin improving, while Xanadu – which had been in beta since the late 1980s – was never quite good enough to be released. ‘The Perfect is the Enemy of the Good’, and nowhere is it clearer than in the sad story of Xanadu.

The reason copyright management was a "solved problem with Xanadu" was because of something called "transclusion", which basically meant that when you quoted or copied a piece of text from elsewhere, it wasn't actually a copy, but the real thing *embedded* in your Xanadu document. This meant that it was easy to track who was doing what with your work - which made copyright management a "solved problem", as Pesce says.

I already knew this, but Pesce's juxtaposition with the sloppy, Web made me realise what a narrow escape we had. If Xanadu had been good enough to release, and if it had caught on sufficiently to establish itself before the Web had arrived, we would probably be living in a very different world.

There would be little of the creative sharing that undelies so much of the Internet - in blogs, Twitter, Facebook, YouTube. Instead, Xanadu's all-knowing transclusion would allow copyright holders to track down every single use of their content - and to block it just as easily.

I've always regarded Xanadu's failure as something of a pity - a brilliant idea before its time. But I realise now that in fact it was actually a bad idea precisely of its time - and as such, completely inappropriate for the amazing future that the Web has created for us instead. If we remember Xanadu it must be as a warning of how we nearly lost the stately pleasure-dome of digital sharing before it even began.

Follow me @glynmoody on Twitter or identi.ca.

06 October 2010

Sharing: Crossing the Digital-Analogue Divide

I've been writing about all kinds of openness and sharing on this blog nearly five years now. Before that, I had been covering free software for a further ten years. Although I touch on open hardware examples here, this has all largely been about *digital* sharing.

A key concern of mine has been how this will translate into the "real", aka analogue world. For digital sharing is relatively easy, and it's possible that without such low barriers to sharing, the kinds of behaviours that are becoming common online might not translate into the offline realm.

But it seems like my fears were misplaced:

The results of Latitude Research and Shareable Magazine's The New Sharing Economy study released today indicate that online sharing does indeed seem to encourage people to share offline resources such as cars and bikes, largely because they are learning to trust each other online. And they're not just sharing to save money - an equal number of people say they share to make the world a better place.

More specifically:

* Sharing online content is a good predictor that someone is likely to share offline too. 78% of participants felt that experiences they've had interacting with people online have made them more open to the idea of sharing with strangers. In fact, every study participant who shared content online also shared various things offline. Sharing entrepreneurs are already taking advantage of this by seeding their services in contextually relevant online communities. For instance, online kids clothing exchange thredUP build relationships with prominent mommy bloggers to speed their launch.

* 75% of participants predicted that their offline sharing will increase in the next 5 years. While fast growing, this new sector has lots of unmet demand. More than half of all participants either shared vehicles casually or expressed interest in doing so. Similarly, 62% of participants either share household items casually or expressed interest in doing so. There's also high interest in sharing of physical spaces for travel, storage, and work - even with complete strangers.

If confirmed by other research, this is really important. It says that global projects like free software and Wikipedia are not just isolated, geeky instances of collaboration, sharing and altruism: they feed into large-scale, personal and local activities that are inspired by them and their digital cousins (remember social networking is one of these).

I'm obviously not surprised, since I have been working on that assumption. I also have a rough sketch of a theory why this digital sharing might spill over into the analogue world.

As those of us deeply immersed in the cultures of openness and sharing know, engaging in these activities is almost literally effortless: it takes probably a few seconds to share a link, a thought or a picture. It might take a few minutes for a blog post, and a few hours for Wikipedia article, but the barriers are still low.

And the rewards are high. Even simple "thank yous" from complete strangers (on Twitter or identi.ca, say) are immensely gratifying. Indeed, I'd be willing to bet that there are some serious hormonal consequences of getting this kind of feedback. For they are sufficiently pleasant that you tend to carry on sharing, and probably more intensely, in part to get that special buzz they engender.

At this point, your brain is positively wired for the benefits of sharing. In which case, you are maybe more willing to overcome the necessarily greater obstacles to sharing in the analogue world. Perhaps the benefits of sharing there are even greater; but even if they are only the same as for the digital realm, they are probably enough for us sharing addicts to carry on. (I'm sure there's a PhD or two in all this stuff.)

Whether or not that is a correct analysis of what's happening at the deepest level within us, this latest research is really good news for sharing, and for humanity's future, which surely will depend on us learning how to share everything - not least the planet and its resources - better. In fact, it was such good news, I felt I really had to share it with you...

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26 September 2010

Sharing: Theft or Duty?

I regard Matt Asay as one of the most perceptive commentators on the world of free software and related areas. So I was rather disappointed to read the following in one of his recent columns, which dealt with the BSA's highly dodgy claims about piracy:

I don't mean to diminish the wrong nature of stealing software. Theft is theft and should be punished.

Here's what I wrote to him:

It is very hard to steal software: unless you creep into a computer store and steal the boxes (do they still exist?). As you know, what really happens is that somebody makes a copy of software: that is not theft, of course, that is copyright infringement. If I make a copy of a piece of software, the original still exists, but there is now a copy that I have. I have stolen nothing - I've actually created something - but I *have* infringed on copyright.

But wait, you will say, when you make that perfect copy you are *effectively* stealing the money that you would have paid for a legal copy. Except that you yourself write: "$1 in "lost" licensed revenue would not magically become $1 in proprietary software sales if piracy were reduced. It's very likely that users would elect to spend their money elsewhere." Exactly: couldn't have put it better myself. You can't start talking about that money that wasn't spent as if it were real and concrete: it's not, it's notional.

Of course, it is probably true that some fraction of the people with pirated copies *would* have bought genuine ones had they not made the copy: so that is truly lost revenue. But it also probably true that pirated copies act as marketing samplers and encourage other people to buy legitimate copies that they wouldn't otherwise have bought – to get support, updates etc. (Indeed, in the world of music, there are half a dozen studies that suggest this is the case.) After all, giving away software for free is the basis of many businesses based around open source.

Calling copyright infringement "theft" really plays into the hands of organisations like the BSA that put out these deliberately misleading studies. "Theft" is an emotive word that biases the reader against the people involved. If you call it "copyright infringement", and note that copyright is a time-limited, state-granted *monopoly* - and I think everyone accepts that monopolies are generally bad things - then copyright infringement simply means infringing on a monopoly. That's a rather different emotional bundle, I think, and a better one to place in opposition to the BSA's manipulations.

Since Matt's reply to me was a private email, I won't quote it here, but essentially his answer was that artists can set the terms under which we access their works, whether or not they are reasonable terms, because ultimately it's their creation.

It's a good point, and so I'll try to explain here why I don't think it's correct.

In fact, artists manifestly don't have an absolute right to choose whatever terms they like under which their works are distributed. In many countries, for example, they are limited by the first-sale doctrine. This means they cannot impose the condition that their book or CD, say, once purchased, must never be sold on second-hand, or given away. So already there are limits to what they can demand.

This is accepted, presumably, because there is a broad consensus that this kind of limitation is not reasonable, and that artists should be obliged, by law if necessary, to give up what they might otherwise have seen as a natural “right”.

What this comes down to, then, is a question of what is generally accepted as reasonable. A big problem with digital copies is that we have never lived in a digital world before, so we have not yet established the social norms there that ultimately will allow laws to be framed to capture what is deemed fair.

Not allowing people to make personal copies and share them for non-commercial use is, I believe, exactly like not allowing people to sell their books second-hand, or to give them away (note that I am not extending this to intentional commercial-scale copyright infringement, which is almost by definition criminal because conducted with the specific aim of depriving creators of their sales.)

It is an unreasonable restriction that will, ultimately, I believe, be seen by the majority of society as such. Indeed, the fact that so many young and even not-so-young people share files today already suggests that we are moving to that point fast.

So, why do I think this is unfair? In many ways it is similar to the thinking behind allowing people to give away or sell books second-hand - and note that in the latter case actual money is involved, whereas it almost never is with personal file sharing, so the latter is actually *less* harmful than the situation in the analogue world. But I am more interested in the giving away of books, so I'll concentrate on that.

When we pass on a book to a friend, or just give it away to a charity shop, say, we are really passing on the experience of reading that book, and the knowledge to be gained from it. It is an intensely social act of generosity, a desire to share a pleasure with our fellow human beings. It allows us to manifest our best qualities, and it can also be an opportunity for us to contribute to the general improvement of society – for example, by passing on an educational book, or one that encourages readers to engage in some activity that is beneficial to all (recycling waste, or becoming more tolerant, say.)

So if we were forbidden from sharing our books with friends and strangers, the world would be a poorer place in many ways, since we lose all these opportunities for generosity and contributing, albeit indirectly, to society's progress. Indeed, it's interesting that many people are finding one of the biggest drawbacks of otherwise convenient e-books is that you often *can't* share them in this way: this makes them a far more lonely, and hence rather sadder pleasure.

Of course, there is one important difference between analogue goods like books and digital ones like music or texts. Whereas I can only share an analogue object with one person, digital artefacts can be copied endlessly, allowing me to multiply my generosity and the joy received from it hundreds, thousands or even millions of times.

Not being able to share digital files turns out to be far worse than not being able to share analogue ones like second-hand books in terms of the positive benefits foregone. Moreover, you don't even have to give up your original copy where digital artefacts are concerned, so there is no disincentive for you to share it; some might even say that the social benefits of doing so are so great, that you actually have a duty to share....

Society has already decided that being unable to share second-hand goods is an unreasonable condition for creators to impose. I believe that we will come to the same conclusion for the sharing of digital files, where the case for allowing such non-commercial, personal transfer is even stronger.

After all, this is not some abstract issue. Currently, billions of people in developing countries cannot access huge swathes of transformative, liberating knowledge because of copyright laws, or are denied life-saving medicines because of drug patents. Being able to share is literally a matter of life and death.

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09 September 2010

Perfidious Albania

I've been very lucky in my travels. I've visited many of the obvious places, and quite a few of the less obvious ones, including exotica like Fiji, Samarkand and the Kashmir Valley. But one place I've never made it to is Albania.

Partly as a result of this failure - and partly for reasons to do with hearing about the country's wonderfully-named King Zog back in my schooldays - Albania has always fascinated me. So when the chance came up to combine two of the things I love doing - travelling and talking about free software - I was naturally delighted. Of course, there was no money involved, but travelling and accommodation expenses were covered, so I just needed to put together a presentation to "pay" for the trip.

This I duly did, leading with what I thought was a rather clever segue. For despite my impressions of Albania as a mysterious and exotic land, it turns out that not only does its population speak an Indo-European language - which is thus related to English (I knew that) - but that the very name "Albania" may have the same roots as my local "Albion" (which was news to me). This sharing of a common heritage let me lead very naturally into my main topic of sharing in the context of free software and beyond.

And thus it was, yesterday, just a few days before the conference this weekend, with my presentation - complete with witty segue - all ready to go, that I heard from the organisers that despite several emails assuring me to the contrary, they didn't have any money for my travel, and so wouldn't be paying for my flight tomorrow evening.

Which was a real pity, since I'd already bought the non-refundable ticket, after being assured - in writing - that I would be re-imbursed when I got there. The person who I had been dealing with kindly offered to pay for this out of his own pocket, but that obviously wouldn't have been fair on him: it was for the conference to find the money, not individuals.

Moreover, since the conference still seemed to have plenty of money to pay for other speakers at the conference (some of whom were coming from very far-flung - and hence expensive - parts), I could only assume that my talk wasn't really that crucial to the proceedings, and wouldn't really be missed if I didn't turn up.

I'd still love to visit Albania, which sounds a fascinating and fast-evolving place, but I don't think I'll be giving any talks while I'm there...

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Welcome to the Civic Commons

One of the core reasons why sharing works is that it spreads the effort, and avoids the constant re-invention of the wheel. One area that seems made for this kind of sharing is government IT: after all, the problems faced are essentially the same, so a piece of software built for one entity might well be usable - or adaptable - for another.

That's the key idea behind the new Civic Commons:

Government entities at all levels face substantial and similiar IT challenges, but today, each must take them on independently. Why can’t they share their technology, eliminating redundancy, fostering innovation, and cutting costs? We think they can. Civic Commons helps government agencies work together.

Why not indeed?

Moreover, by bringing together all the pieces, it may be possible to create something approaching a "complete" solution for government bodies - a "civic stack":

The "civic stack" is a shared body of software and protocols for civic entities, built on open standards. A primary goal of Civic Commons is to make it easy for jurisdictions at all levels to deploy compatible software. Pooling resources into a shared civic stack reduces costs and avoids duplicated effort; equally importantly, it helps make civic IT expertise more cumulative and portable across jurisdictions, for civil servants, for citizens, and for vendors.

Civic Commons is currently identifying and pulling together key elements of the civic stack. If you work in civic IT and would like to suggest a technology or category for the civic stack, please let us know. As we survey what's being used in production, we will adjust this list to emphasize proven technologies that have been deployed in multiple jurisdictions.

It's still early days for all this stuff, but the idea seems so right it must succeed...surely?

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02 September 2010

The Truth about Fakes (and Piracy)

Here's a fascinating item:

A new EU-funded report has declared that it is OK to buy fake designer goods.

The study, co-written by a Home Office adviser, says consumers benefit from the market for knock-off designer clothes at knock-down prices.

It also rejects the complaints of designer companies, claiming that losses to the industry as a result of counterfeiting are vastly exaggerated – because most of those who buy fakes would never pay for the real thing – and finding that the rip-off goods can actually promote their brands.

The report adds that the police should not waste their time trying to stop the bootleggers.

It disputes claims that the counterfeiting of luxury brands is funding terrorism and organised crime, and argues there is little public appetite for tough law enforcement measures as consumers enjoy the bargains offered by the illegal trade, which has been estimated to be worth £1.3 billion in the UK.

Professor David Wall, who co-authored the report and advises the government on crime, said the real cost to the industry from counterfeiting could be one-fifth of previously calculated figures.

There are a number of interesting points here.

First, is the obvious one of what the research claims about the difference between the real threat of fakes and the, er, fake threat that the industry likes to proclaim.

Secondly, there is the similarity between what is going on here and what the content industries claim about the extent and damage of piracy.

But in many ways the most striking thing about this story, which effectively declares fake goods to be socially acceptable these days, is its provenance. It appeared not in some lefty rag, but in the The Daily Telegaph, not known for its whacky, pinko leanings.

My reading of this is that whatever the industries concerned might say about how awful, deceptive and damaging fakes and piracy are to the economy, ordinary people - and the newspapers that try to mirror their views - know that the true picture is rather different. It also means that ACTA is even more wrong-headed than even I thought.

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15 July 2010

Free Access to the Sum of all Human Tarkovsky

One of the many things I love about Wikipedia is the underlying vision, as articulated by Jimmy Wales:

Imagine a world in which every single person on the planet is given free access to the sum of all human knowledge. That's what we're doing.

I love this because it really goes beyond just entries in Wikipedia; it's about making everything that *can* be made universally available - non-rivalrous, digital content, in other words - freely accessible for all.

It's one of the key reasons why I think copyright (and patents) need to go: they are predicated on stopping this happening - of *not* sharing what can be shared so easily.

In terms of how we might go beyond Wikipedia, here's the kind of thing I mean:

Andrei Tarkovsky (1932-1986) firmly positioned himself as the finest Soviet director of the post-War period. But his influence extended well beyond the Soviet Union. The Cahiers du cinéma consistently ranked his films on their top ten annual lists. Ingmar Bergman went so far as to say, “Tarkovsky for me is the greatest [director], the one who invented a new language, true to the nature of film, as it captures life as a reflection, life as a dream.” And Akira Kurosawa acknowledged his influence too, adding, “I love all of Tarkovsky’s films. I love his personality and all his works. Every cut from his films is a marvelous image in itself.”

Shot between 1962 and 1986, Tarkovsky’s seven feature films often grapple with metaphysical and spiritual themes, using a distinctive cinematic style. Long takes, slow pacing and metaphorical imagery – they all figure into the archetypical Tarkovsky film.

Thanks to the Film Annex, you can now watch Tarkovsky’s films online – for free.

Since Tarkovsky is one of my two favourite directors (Mizoguchi, since you ask), you can imagine how my heart leapt when I went to the main site and found not only those seven main films but various shorts and documentaries as well.

Imagine now, *every* film being freely available in this way, and every piece of music - of every genre - every picture, every book, every kind of knowledge, from every time and culture. Just imagine the possibilities for enriching people's lives (once they have a capabilities of accessing it, or course - a non-trivial pre-requisite.) Imagine the impact that would have on them, their families, their nations, and on the world. Now tell me why we should let copyright stop that happening.

Update: oh, what a surprise: some of the films have *already* disappeared because of "copyright issues". Because copyright is so much more important than letting everyone enjoy an artist's work. (Via Open Education News.)

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