Virtual Citizenship Association
Behold the Virtual Citizenship Association, a move from the people who tried to buy Ryzom:We spend more and more time in online universes, talking with friends, playing, working, creating... Virtual societies are emerging everywhere, and are becoming more important every day. However, most of these universes are controlled by commercial companies, which isn't without causing a number of issues.
Decisions, impacting everyone's virtual life, can be taken against the interest of the world residents. Privacy and individual rights can be (and are!) easily dismissed, as nobody is looking over the shoulder of the local police - the world owners. Transparency and honesty are often a remote dream.
Our mission, as stated in the Social Contract, is to protect our elementary rights; living in a virtual world gives us the status of citizen there, and our rights have to be recognized and enforced.
Raph Koster, he of the Declaration of the Rights of Avatars, has his doubts.