Showing posts with label abuse. Show all posts
Showing posts with label abuse. Show all posts

18 January 2008

No EU Snooping, Danke

Heise online reports on a very bad idea:

If things go the way the Conservative British MEP Christopher Heaton-Harris wants them to, internet providers will be much more closely involved in the battle against copyright infringements. He has introduced a proposal in the European Parliament under which access providers would not only have to install filters on the network side, in order to prevent misuse of their networks for the theft of intellectual property, but would also be obliged to close down Internet access to clients who "repeatedly or substantially" infringe copyright. Content that infringes others' rights would moreover have to be blocked by providers.

As to why it's a bad idea, here's what I've just sent to all my MEPs using the indispensable WriteToThem site:

First, it won't work. Users will simply encrypt their files before sending them, making them completely opaque to content filters. The power of computers is such that this is an easy operation to carry out, and it will become the norm if the above proposal is enacted. Breaking that encryption, by contrast, is very hard, and access providers will be unable to do this in order to inspect the contents.

Secondly, the proposal requires access providers to examine the full traffic flows of everyone. The scope for abuse is enormous. Most people do not encrypt sensitive information that they include in emails, for example. Sometimes Web transmissions are not properly encrypted, allowing sensitive information such as credit card details or health information to be read. If this proposal were enacted, and access providers were required to monitor all traffic, it would be tempting – and easy – for criminals to infiltrate such companies and extract sensitive data.

Finally, there is a deeper discussion needed about whether sharing copyright material is actually bad for the owners of that material. There is growing evidence that people who download such material go on to make more content purchases than those who do not. This is not really surprising: the downloaded materials are effectively free publicity, and a way to discover new content of interest. When people have the chance to sample and explore new content, they end up buying things that they would never have thought of purchasing, bringing more money to the content owners. It might be that the content industries should really be encouraging this kind of free marketing: more research is needed at the very least.

If you feel strongly about this - and you should - perhaps you'd like to write a quick note to your MEPs.

19 February 2007

Dell 2.0

Like most readers of this blog, I spend so much time leading a Web 2.0 existence, that I am often surprised, as I emerge blinking into the sunlight, that the Real World is still resolutely 1.0. So the news that Dell is starting to get it with the launch of its (horribly-named) Dell IdeaStorm is a welcome sign that that parts of the world are upgrading:

The name is a take-off on the word “brainstorm” and it is our way of building an online community that brings all of us closer to the creative side of technology by allowing you to share ideas and interact with other customers and Dell experts. You can suggest new products or services you’d like to see Dell develop or tell the world how you feel about major trends in technology and society. We hope this site fosters a candid and robust conversation about your ideas.

Of course, candid conversations have to be two-way, Mikey, so it will be interesting to see whether you live up to your side of the bargain. In particular, the top three suggestions - no extra installed software, and pre-installed GNU/Linux distros - are all very easy to implement if the will is there.

It seems very open: I just went there and clicked on a few stories without any kind of registration required. This obviously leaves it open to abuse, but with luck the sheer volume of genuine users will swamp and attempt to game the system. (Via TechCrunch.)

Update 1: There are now nigh on 50,000 votes for the GNU/Linux option...let's hope Mikey is listening.

Update 2: May be things are moving:

While "I can't speak specifically to Linux," Pearson said, "I can assure you it is getting full attention."