Showing posts with label world of warcraft. Show all posts
Showing posts with label world of warcraft. Show all posts

17 June 2007

Among the Gold Farmers

Great piece by Mr Julian "Tiny Life" Dibbell about the gold farmers of China, and beyond:

There was a lot of shouting involved, at least in the beginning. Besides the orders called out by the supervisors, there were loud attempts at coordination among the team members themselves. “But then we developed a sense of cooperation, and the shouting grew rarer,” Min said. “By the end, nothing needed to be said.” They moved through the dungeons in silent harmony, 40 intricately interdependent players, each the master of his part. For every fight in every dungeon, the hunters knew without asking exactly when to shoot and at what range; the priests had their healing spells down to a rhythm; wizards knew just how much damage to put in their combat spells.

02 March 2007

Googling World of Warcraft

WoW - or rather World of Warcraft - real search for a virtual world:

The Armory is a vast searchable database of information for World of Warcraft - taken straight from the real servers, updated in real time, and presented in a user-friendly interface. Since the Armory pulls its data from the actual game servers, it is the most comprehensive and up-to-date database on the characters, arena teams, and guilds of World of Warcraft in existence.

(Via Clickable Culture.)

12 January 2007

Blizzard Wizard in the Middle Kingdom

Whether we like it or not, this is something of a milestone:

Blizzard Entertainment, Inc. announced today that World of Warcraft, its subscription-based massively multiplayer online role-playing game (MMORPG), is now played by more than 8 million gamers around the world. World of Warcraft has also achieved new regional subscriber milestones, with more than 2 million players in North America, more than 1.5 million players in Europe, and more than 3.5 million players in China.

Eight million is impressive enough, but for me the real eye-opener is the last one: nearly half of these inhabitants of the World of Warcraft are Chinese. This says a lot about the way the world is going - to say nothing of the virtual world....

06 December 2006

Google Maps Go to Azeroth

If any further proof were needed of the fading line between real and virtual, here comes a story about Google Maps moving beyond the tangible:

The fictional continent of Azeroth in the World of Warcraft now has an area that uses Google Maps API. The map, if we may add, is amazingly accurate. Accordingly, there are over 15,000 data points covering 69 resources with their exact map location in the WoW database.

I can't wait for the virtual mashups.