Showing posts with label google earth. Show all posts
Showing posts with label google earth. Show all posts

16 August 2007

The Idiots of OS (Ordnance Survey)

This really makes my blood boil.

After a year of negotiations, academic geographers have conceded defeat in their attempt to find a way to make a pioneering 3D representation of the capital, Virtual London, available to all comers via the Google Earth online map.

Followers of Technology Guardian's Free Our Data campaign will have guessed the reason: Virtual London is partly derived from proprietary data owned by the government through its state-owned mapping agency, Ordnance Survey (OS). What makes the situation bizarre is that Virtual London's development was funded by another arm of the government, the office of the mayor of London.

In other words, I helped pay for this information, twice - as taxpayer, and as London ratepayer - and yet I am not allowed to access it.

The Ordnance Survey's excuse is pathetic:

OS said granting Google special terms for Virtual London would be unfair on other licensees. "We provide an open, fair and transparent set of terms for providers seeking to operate in the same commercial space as each other. We cannot therefore license Google in a different way to other providers. We are completely supportive of anyone putting our data on the web as long as they have a licence to do so." Google would not comment.

Commercial space - and what about the public space, you know those tiresome little people that pay for your salary?

Thanks for nothing.

05 August 2007

Of the People, By the People, For the People

I'm rather slow in this one, but it's such a good example of how everyone gains from public collaboration - including Google, whose CTO of Google Earth, Michael Jones, is speaking here:

This is Hyderabad, and if you see the dark areas, those correspond to roads in low detail. If you zoom in, you'll see the roads, and if you expand a little bit, you'll see both roads and labelled places... there's graveyards, and some roads and so forth.

Now, everything you see here was created by people in Hyderabad. We have a pilot program running in India. We've done about 50 cities now, in their completeness, with driving directions and everything - completely done by having locals use some software we haven't released publicly to draw their city on top of our photo imagery.

This is the future, people - your future (though I do wonder about the map data copyright in these situations).

20 June 2007

Welcome to Second Earth

This is the best introduction to virtual worlds so far: comprehensive, link-rich, and well written. Do read it if you can - it's time well spent.

07 June 2007

Cool Earth Meltdown

I was going to write about Cool Earth before, but the site went down. This is both good and bad news. Bad, because it suggests a lack of planning on the part of the people behind the site, and good because it was caused by the unexpectedly large influx of people wanting to visit and participate.

That's a particularly good sign because the whole idea is about letting ordinary people make a difference to global warming by helping to keep carbon sequestered in the rainforests. Agreed, this is not as good as actually taking carbon dioxide out of the atmosphere, but given all the collateral benefits of preserving rainforests, it would be churlish to complain.

Moreover, Cool Earth seems to be recognise that preserving the rainforests is not about surrounding it with barbed wire to keep the baddies out: the local people - the goodies - must not only be taken into account, but actively involved so that they feel it is in their interests to protect rather than exploit by cutting down. Sustainability of this kind is hard to do well, but better than the current alternative.

The other key thing about Cool Earth is that it allows people who chip in to monitor their "bit" of the rainforest using Google Earth (and what a godsend that is in this context). This is absolutely crucial - not so much in terms of checking whether somebody's about to cut it down, since by then it's probably too late, but in allowing donors to feel connected. Without that feedback loop, you don't generate engagement, and the whole thing will just fizzle out.

I've no idea whether Cool Earth will make a difference or turn out to be a total flop. But it's an idea worth supporting (I'm certainly going to sign up for a few trees) - for everyone's sake.

04 May 2007

Heavenly Mashups

One of the most important innovations of the Web 2.0 era has been the mashup. As I've noted before, mashups really need underlying meshes, and geographical ones are an obvious type. But the amazing Wikisky shows that in many ways heavenly mashups are even better than earthly ones:

The main purpose of WIKISKY is to consolidate astronomical, astrophysical and other information about different space objects and astrophysical facts.

We hope to achieve this purpose using the principle of visualization. When a person reads an article about a star, the star is only the abstraction for that reader. The person cannot emotionally feel the reality of the star without actually seeing it. We strive to create an extremely detailed sky map to help everybody to better understand the information gathering about any space object and various phenomena connected with those space objects.

Aside from the joy of being able to zoom around and into the sky just as you would over Google Earth, and the awe-inspiring sight of thousands - millions - of major structures there (the Sloan Digital Sky Survey is simply gob-smacking), where Wikisky really comes into its own is in its annotation.

As you mouse-over objects, a pop-up gives you basic information. Clicking on that object takes you to a page with links to detailed images and - most importantly - to relevant papers. This is one reason why the heavenly mashup is superior to mundane ones: there is already a huge quantity of relevant, neatly-packaged information available for the objects on the mesh in the form of published scientific papers.

The only problem is that not all of this information is freely available (though often the preprint versions are): some of the papers requires subscriptions or one-off payments. This shows, once more, why open access to research papers is vital if we are to get the full benefit of such amazing sites as Wikisky: without it, mashups are frankly messed-up. (Via Open (finds, minds, conversations).)

18 January 2007

Maybe It's Because I'm a Londoner...

...and a geek to boot, that I love these kind of things:

We've taken a selection of maps featured in the London: A Life in Maps exhibition and converted them into a Google Earth layer.

(Via Ogle Earth.)

17 January 2007

O, to be in Hamburg...

...now that Google Earth is there.

Even though I've been writing about the coming convergence of online games, virtual worlds, and 3D systems like Google Earth, for a while, I'm still amazed at how quickly it's happening. Here's the latest milestone:

Hamburg wird als erste Stadt weltweit als 3D-Modell in das Programm integriert - inklusive der Häuserfassaden.

(Hamburg has become the first city in the world to be integrated into the 3D-program [Google Earth] - complete with building facades.)

...

Franz Steidler, Chef der Cybercity AG, die von Paris und Florenz bereits auf eigene Kosten 3D-Modelle erstellt hat, träumt bereits von ganz anderen Anwendungen: Man solle auch in Häuser hineingehen können, etwa in Geschäfte, um virtuell einzukaufen. "Da ist vieles denkbar."

(Franz Steidler, the head of Cybercity AG, which has already made 3D models of Paris and Florence at its own expense, already dreams of other applications. People will be able to go into buildings, for example shops, in order to make virtual purchases. "All kinds of things are imaginable there.")

Buying virtual goods in virtual shops: now where have I heard that before? (Via Ogle Earth.)

14 January 2007

Open Source War and Google Earth

How's this for a confluence:

Terrorists attacking British bases in Basra are using aerial footage displayed by the Google Earth internet tool to pinpoint their attacks, say Army intelligence sources.

Documents seized during raids on the homes of insurgents last week uncovered print-outs from photographs taken from Google.

The satellite photographs show in detail the buildings inside the bases and vulnerable areas such as tented accommodation, lavatory blocks and where lightly armoured Land Rovers are parked.

Written on the back of one set of photographs taken of the Shatt al Arab Hotel, headquarters for the 1,000 men of the Staffordshire Regiment battle group, officers found the camp's precise longitude and latitude.

So what do they do? They try to censor the images. But guess what? That's not going to work, and it's going to get worse. The two main solutions are (a) change the way you fight wars or - rather better - (b) don't fight wars in the first place.

13 January 2007

Turning up the Heat on Google Earth

Interesting use of heat maps for data representation. This shows how Google Earth and similar could become a really useful mesh for showing all kinds of statistical data with a geographic component (Via Ogle Earth.)

12 January 2007

Taking Virtual Stock of Old Stockholm

It's coming:

These drawings and architectural plans would actually be an amazing resource for a virtual reconstruction of historic Stockholm, built with SketchUp. The drawings could provide both shape and texture to 3D buildings, while the maps pinpoint location. You could then fly around an accurate 3D rendition of Stockholm as it was documented hundreds of years ago!

And if the conversion tools mature, as I have no doubt they will, you could soon port all this work into Second Life, and then walk around in it, wearing nothing but 18th century fashions.

08 January 2007

Google Earth Meets Second Life

Apparently, Google Earth now has a layer that includes user-generated buildings:

What you get is the best of 3D Warehouse's textured buildings uploaded by users, downloaded by default as you zoom in.

But the really interesting bit is as follows:

As speculated on Ogle Earth before, and now confirmed, Google is harnessing the creativity of its users to populate its Earth with 3D textured buildings, whereas Microsoft Virtual Earth is engaging in "central planning", with a concerted effort to map 3D textures onto models using technology from its recent acquisitions. Which is quicker and/or better will become apparent over time.

But what happens when a user deletes a contributed building from 3D Warehouse? I went looking for the answer in the terms of service, and the answer is quite clear (I think): Although you own your content, uploading it to 3D Warehouse gives Google a "perpetual license" to reproduce both the content and derivative works of the content, even if you later remove it from your account.

Which, of course, is precisely the approach that Second Life takes.

07 January 2007

05 January 2007

Google Earth = Open Earth

Here's an interesting point from Google's Chris Dibona:

Widely Available, Constantly Renewing, High Resolution Images of the Earth Will End Conflict and Ecological Devastation As We Know It

because, as he explains:

With sufficient resolution, many things will be as clear to all: Troop movements, power plant placement, ill-conceived dumping, or just your neighbor building a pool. I am optimistic enough to think that the long term reaction to this kind of knowledge will be the recognition of the necessity, or the proper management and monitored phase out of the unwanted. I am not as optimistic about the short term, with those in power opting to suppress this kind of information access, or worse, acting on the new knowledge by launching into a boil the conflicts that have been simmering for uncountable years.

Openness is the antidote to power's attempt to lock down knowledge and with it the means to contest that power. Google Earth and its ilk are a new weapon in opening up not just the earth but the world too. (Via Ogle Earth.)

19 December 2006

Google Gets Earthier

Google has acquired the mapping company Endoxon:

Endoxon is a developer of internet mapping solutions, mobile services, data processing, cartography, direct marketing and the Trinity software suite. Since 1988, Endoxon and its 75 employees have created ground-breaking solutions for a wide variety of geographic needs. Endoxon is a pioneer in AJAX mapping technologies. Endoxon technologies enable the integration and processing of geo-referenced data and high-resolution aerial and satellite images for dynamic internet and mobile services.

What's interesting about this is that it shows Google pushing forward in the field of mapping, cartography and 3D interfaces - and area that is emerging as increasingly important. (Via Ogle Earth.)

07 December 2006

The Open Source Brain

At first sight, there's something appropriate about Paul Allen paying for the Allen Brain Atlas:

an interactive, genome-wide image database of gene expression in the mouse brain. A combination of RNA in situ hybridization data, detailed Reference Atlases and informatics analysis tools are integrated to provide a searchable digital atlas of gene expression. Together, these resources present a comprehensive online platform for exploration of the brain at the cellular and molecular level.

After all, he did work on an "electronic brain" as they were mockingly called back in those dim, dark days of early computing. And it comes as no surprise that the freely-available and rather impressive 3D Brain Explorer - think Google Earth for the mouse brain - is only available for Windows XP and the Macintosh.

But dig a little deeper, and you find something rather telling about the real "brain" behind this brain:

Processing the amount of data produced during the Atlas project (approximately 1 terabyte/day) requires a fully automated data processing and analysis pipeline. A goal of informatics is to provide the infrastructure that will allow scaling of an increase in image data and complexity of image processing. The IDP was designed to be modularized and scalable to support a library of informatics algorithms and to function so that additional incorporation of informatics modules does not interrupt production systems. The system must also have the flexibility to accommodate defining multiple workflows using some or all algorithms and is iterative in its processing of gene image series. Parts of the process are computationally intensive, such as image quality assurance/quality control (QA/QC) and preprocessing, registration, and signal quantification. These tasks are scheduled and run in parallel on the server cluster.

Right. And just as a matter of interest, what might that cluster be running?

The cluster consists of a total of 148 CPUs, 32 HP BL35p blades with dual AMD 2.4Ghz, 4GB RAM and 21 IBM HS20 blades with dual Intel 2.8Ghz Hyperthreaded, 4GB RAM, all running Fedora Linux.

Obviously someone used their brain.

16 November 2006

Open Earth

I came across this story about Whirlpool offering 3D models of its white goods for use in Google's Sketchup program. That's interesting enough, but it led me to explore Google's 3D Warehouse for that program a little, and I was frankly amazed how far things have come since I last looked at this area. For example, the Cities in Development area is full of detailed models of real buildings.

What's striking about this is that it is an example of Net-based collaboration on an open project - in this case, modelling the entire planet by placing these 3D models on Google Earth. Where this gets really interesting is when you start creating Second Life-like avatars that can move freely around that Virtual Earth, interacting away.... (Via Ogle Earth.)

15 November 2006

Crumbs from Google's Bigtable

For a company that is so big and important, Google is remarkably opaque to the outside world (blogs? - we don't need no stinkin' blogs.) Any info-morsels that drop from the Big Table are always welcome - which makes this downright gobbet of stuff about Bigtable particularly, er, meaty:

Bigtable is a distributed storage system for managing structured data that is designed to scale to a very large size: petabytes of data across thousands of commodity servers. Many projects at Google store data in Bigtable, including web indexing, Google Earth, and Google Finance.

Get some while it's hot (and hasn't been taken down by the Google Thought Police.)

29 October 2006

Googly Earthy Mashups

And talking of Google Earth mashups, here's a fascinating list of speculations about what might be coming or, at least, possible.

Wikipedia in Google Earth

As I've mentioned before, mashups are all about the underlying mesh. And what better mesh for knowledge than Google Earth? And what better to mash it with Wikipedia? Here you are, then. (Via Openpedia.org.)

06 July 2006

A Time There Was

I've noted before how mashups depend upon the existence of some kind of mesh; typically this is geographical (which is why so many mashups draw on Google Earth), but time is another obvious option. A good example of how that might be applied can be seen in the new site The Time When.

The idea is beautifully simple: anyone can write short descriptions of why certain dates are important to them. Alongside the entries, there is information about what happened that day, who the monarch was and so on. But as Antony Mayfield astutely observes, you could go much further:

the application could be used in all sorts of ways - I guess some bright spark there is already mashing it up with Google Earth or some such so the memories can start to hang out in space as well as time, as it were

adding extra dimensions to the mesh.

It's worth pointing out that this idea comes from the BBC, which is fast emerging as a real hotbed of creativity when it comes to applying Web 2.0-ish technologies. And if you want to see want kind of stuff people put in their entries, you could always try this.