Showing posts with label web 2.0. Show all posts
Showing posts with label web 2.0. Show all posts

21 June 2007

After Flickr, It Gets Quickr

Not, alas, open source as far as I can tell:

IBM Lotus Quickr is team collaboration software that helps you share content, collaborate and work faster online with your teams -- inside or outside firewall.

Interesting not just for its adoption of Web 2.0 technologies, but its anointing of the Flickr naming meme. (Via Bob Sutor's Open Blog.)

19 June 2007

World Bank 2.0

Signs of the times:

As explained on BuzzMonitor's "about page" -- "Like many organizations, we started listening to blogs and other forms of social media by subscribing to a blog search engine RSS feed but quickly understood it was not enough. The World Bank is a global institution and we needed to listen in multiple languages, across multiple platforms. We needed something that would aggregate all this content, help us make sense of it and allow us to collaborate around it."

The World Bank contracted with the software firm Development Seed to build the new program, with additional input from the World Resources Institute. Development Seed relied on the popular open-source content management system Drupal for its core code. Last week the bank announced that version 1.0 of BuzzMonitor was available for free download to all comers, and suggested that it was particularly applicable to nonprofit organizations interested in monitoring what the Web was saying about them.

04 June 2007

Web 2.0 Start-ups by Numbers

I'm not the world's biggest fan of Guy Kawasaki, but these figures about his new Truemors site are interesting, not least this one:


7.5 weeks went by from the time I registered the domain truemors.com to the site going live. Life is also good because of open source and Word Press.

Life is indeed good because of open source - it's holding up practically the entire Web 2.0 edifice.

05 April 2007

What's in a Name?

This is a seriously bad move:

Online fantasy world "Second Life" will soon introduce the virtual equivalent of vanity plates, allowing residents to customize their characters' first and last names.

"Second Life" spokesman Alex Yenni said the feature, likely to cost $100 up front and $50 a year, would debut by the end of the year.

Domain squatting is bad enough: at least there it's something abstract like a Web site. But if someone steals your real name in a virtual world and, shall we say, besmirches it, there's no way you can prove in-world it's not "really" you, no way to reverse the damage to your reputation both in-world and beyond. And as we know, in the Web 2.0 world, reputation is everything.

If Linden Lab is stupid enough to bring this in, it can mean only one thing: that it is really hard-up for dosh. For the first time, I have my doubts about its long-term survival.

27 March 2007

BuyaBand, SellaBand

At last - someone is trying a new business model for digital music:

For the first time fans and Artists can be in business together. Therefore each Artist issues 5,000 so called Parts. Parts cost $10 (plus transaction costs) each. Together Believers have to raise $50,000 to get their Artist of choice in the studio. At any point before your Artist has reached the Goal of $50,000, you can withdraw your Parts and pick a different Artist. You can even get your money back. It's your music. It's your choice.

Once your Artist has raised $50,000 SellaBand will assign an experienced A&R-person to this project. Together with a top Producer, your Artist will record a CD in a state-of-the-art Studio. During the process you will get an exclusive sneak preview of this exciting process.

...

The music on the CD will be given away as free downloads on our download portal. All advertising revenues generated on SellaBand will be shared equally between you, the other Believers, the Artist and SellaBand. The amount of money you and the band will get paid depends on the advertising revenues and the market-share your band gains on our download portal.

In some ways this is like vanity publishing: people pay to be published. The differences are that fans pay for publication - micro-patronage - published items are given away (because content has zero marginal cost), and money is made from advertising (the Web 2.0 way). I can see this working, provided the main company Sellaband isn't taking such a big cut from the ad revenue that it is perceived as a free rider on the work and money of others.

At least it's founders seem to have the right background, as well as an interesting idea. Here's hoping. (Via OpenBusiness.)

16 March 2007

Mapping Social Networks

Social networks lie at the heart of Web 2.0 - and of the opens. So it is surprising that more hasn't been done to analyse and map the ebb and flow of ideas and influence across these networks.

Here's an interesting solution for enterprises, called Trampoline. There are clear financial benefits for companies if they can understand better how the social networks work within (and without) their walls, so it's a good fit there too.

In a sense, all this stuff is obvious:

We humans spent 200,000 years evolving all kinds of social behaviour for accumulating, filtering and passing on information. We're really good at it. So good we don't even think about it most of the time. However the way we use email, instant messaging, file sharing and so on disrupts these instincts and stops them doing their job. This is why we waste so much time scanning through emails we're not interested in and searching for documents we need.

Trampoline's approach is so refreshingly obvious it seems radical. We've gone right back to the underlying social behaviour and created innovative software that harnesses human instincts instead of disabling them. We describe this process of mirroring social behaviour in software as "sociomimetics".

Trampoline's products leverage the combined intelligence of the whole network to manage and distribute information more efficiently. Individuals get the information they need, unrecognised expertise becomes visible, the enterprise increases the reuse and value of its knowledge assets.

Given the simplicity of the idea, it should be straighforward coming up with open source implementations. And there would be a double hit: a project that was interesting in itself, and also directly applicable to open source collaboration. (Via Vecosys.)

08 September 2006

It's Good to Talk

Web 2.0 is all about conversations, they say. So clearly what we need is a search engine for conversations. Enter Talk Digger:

Talk Digger is a web application developed by Frédérick Giasson that helps users to find, follow and join conversations evolving on the Internet.

Talk Digger greatly evolved in 2006. I[t] started being a comparative search engine using the link-back feature of many search engines. Then it evolved in a full-scale meta-search engine reporting web sites linking to another web site. Then it evolved in a search engine of its own: a "conversation search engine" with feature helping the creation of communities around each conversation.

(Via eHub.)

07 September 2006

People Power 2.0

One of the great conundrums of the open world is how to make money by giving stuff away. The solution, as far as I can tell, seems to be to capitalise on the uniquely personal aspects that can't be replicated by competitors by copying. After all, as I've described elsewhere, openness demands that anyone can build on your work by simply taking what you have done and using it, so you can't depend on making money from the control of open content, for example.

Again, as I've written before, it's striking that many top pop stars, for example, now make more money from their concerts than from selling music: the latter is simply a marketing device for the former. This means that music could be given away - no DRM - and stars could still make lots of money.

Now here's the same idea applied in a very different field - Web 2.0 companies. As this interesting piece on a recent acquisition in this sector points out:

With a wide array of sources for private equity providers there is a great deal of competition for leadership and vision in spending their money effectively. Increasingly this calls upon both startups and developed properties and their management to be "hired" in effect to help the "winners" finance their next dreams.

It's a natural adaptation to an investment market that's much less likely to push half-baked ideas to a hasty IPO and far more likely to invest in people with the acumen to move quickly and effectively in rapidly shifting content markets driven by equally rapid shifts in technology.

The really innovative and unique thing that a Web 2.0 company has to offer is the intelligence and originality of the people that power it. Others might be able to copy and re-implement your ideas (you know, that sharing business), but if they can't come up with an equivalent flow of creativity, they are always a step behind.

04 September 2006

Skewering SpiralFrog

I've avoided mentioning SpiralFrog until now, since it is such a blatant attempt to be hip in a Web 2.0-ish sort of way, while completely missing the point (since when was DRM cool?). But this post on the subject by Umair at the one and only BubbleGeneration Strategy Lab is too good to miss.

Headliner: the First Web 2.0 Product

Ah, yes, push:

Remember the browser war between Netscape and Microsoft? Well forget it. The Web browser itself is about to croak. And good riddance. In its place ... broader and deeper new interfaces for electronic media are being born.

Well, no, actually.

I remember push, and I remember hating it. Because it was intrusive, because it was the TV model, because it was anti-Web. But around the same time, a product came out that many thought was part of the push wave, but was actually so far ahead of its time, that nobody really understood its true significance - myself included.

It was called Headliner, and it came from Lanacom. But whereas all the classic push services - like PointCast - really did stuff news down your throat, Headliner did something slightly different. It went to a site and scraped the news from the Web pages - intelligently. That is, it knew - or could be told - which bits were important - like headlines and text - and which were just guff. The net result was a system that delivered streams of pure content to your desktop, seamlessly and without the bloat of push. A bit like today's newsfeeds, in fact.

I loved Headliner, I now realise, because it was essentially doing the job that Bloglines does for me now: providing me with concentrated newsfeeds, in a consolidated way. It was brilliant and it failed. Not surprisingly, perhaps, because as the first Web 2.0 product, released in 1997, it was a mere eight or nine years too early.

01 September 2006

Opening Up Google

Google exerts its fascination in part because it so opaque. A quintessential Web 2.0 company, owner of Blogger, it also has few outward-facing blogs - and none really worth reading. So any insights into what makes the company tick are always welcome, especially when many of them hinge on software issues, as they do in this Information Week piece.

This is particularly interesting because much of the code that makes Google tick is open source. Surprisingly, this turns out to mesh with that desire for opaqueness rather well:

In fact, one of the things Google likes about open source software is that it facilitates secrecy. "If we had to go and buy software licenses, or code licenses, based on seats, people would absolutely know what the Google infrastructure looks like," DiBona says. "The use of open source software, that's one more way we can control our destiny."

31 August 2006

On Faking It in the Web 2.0 Era

This is so true:

One interesting thing is - while its ludicrously easy to fake a resume, its actually pretty hard to fake a blog, because sustaining a pretence over time is much harder than doing so with one static document.

Right: that's why they're such bloomin' hard work.

31 July 2006

Gold Digg-ing

The news that someone is offering their Digg profile on eBay is hardly a surprise in these days when people will try to sell anything there; but it's nonetheless significant. Digg is one of the leading Web 2.0 sites, and a leading exponent of the power of social networks. What can be done with Digg can be applied elsewhere.

This will lead to a de-coupling between the person who creates the online account in these networks and the account itself, which can be sold to and used by others. Which raises the question: wherein lies the value of that account? If the person who created it - and whose social "value" it reflects - moves on, what then of that value? In effect, the account becomes more of a brand, with certain assumed properties that can be lost as easily as they were gained if the new owner fails to maintain them.

18 July 2006

World (Wide Web) War 2.0

One noticeable effect of blogs is that they can bring out the worst in people. In part, this is the email problem of being unable to judge tone writ large. But it also seems to be the case that the sheer ease-of-use of the medium encourages all kinds of loonies to creep out of the woodwork. Religious wars on the relative merits of free software and open source are quite mild compared to no-holds-barred attitude among the political blogs, which seem to polarise writers and readers alike.

That's why I tend to avoid sites like the one this appeared on, but as you will see from the post in question, something interesting is about to happen: the self-professed "lizardoids" are about to take on the "moonbats" in the Web 2.0 arena. What this means in practice is that there are going to be huge battles for the soul of Digg, with lots of marking up and down.

It might be quite entertaining, but it certainly won't be pretty. (Via BGSL.)

10 July 2006

Microsoft's Open Source Windows

It looks like at least one person at Microsoft gets it:

One of the things that I’d like to see us do as a company is release a free, Open-Source, stripped-down version of Windows. There are so many benefits, IMO. We could cut out much of the “integration and innovation” and ship a bare-bones, essentials-only operating system with source that would allow the Open Source community to take a look at our code and really build on it. As SaaS (Software as a Service) and Web 2.0 apps take center stage, there is less and less motivation for customers to plunk down their dollars for a completely proprietary OS, and I see Linux gaining steam in that environment unless we are able to do something significant.

Now, the interesting question is whether this is an officially-sanctioned bit of kite-flying or not. I don't think it is; but I do think we will see an open source Windows one day.... (Via Digg.)

06 July 2006

A Time There Was

I've noted before how mashups depend upon the existence of some kind of mesh; typically this is geographical (which is why so many mashups draw on Google Earth), but time is another obvious option. A good example of how that might be applied can be seen in the new site The Time When.

The idea is beautifully simple: anyone can write short descriptions of why certain dates are important to them. Alongside the entries, there is information about what happened that day, who the monarch was and so on. But as Antony Mayfield astutely observes, you could go much further:

the application could be used in all sorts of ways - I guess some bright spark there is already mashing it up with Google Earth or some such so the memories can start to hang out in space as well as time, as it were

adding extra dimensions to the mesh.

It's worth pointing out that this idea comes from the BBC, which is fast emerging as a real hotbed of creativity when it comes to applying Web 2.0-ish technologies. And if you want to see want kind of stuff people put in their entries, you could always try this.

04 July 2006

A Phlock of Photobuckets

The Flock browser is an interesting idea - a re-imagining of the Firefox engine for a Web 2.0 world. Of course, if you don't like that world, you won't like Flock, since it lives and breathes blogs and photo-sharing. It's the latter fact that makes it particularly suitable for customisations, such as this one from Photobucket (but shouldn't they have re-named it Phlock?).

I have never used Photobucket (I believe it's one of those young people's sites), but I'm glad to see Flock getting some deals. Innovation is always welcome, and it would be good to see Flock establish itself as an alternative to the vanilla Firefox. (Via TechCrunch.)