18 December 2006

British Judges - Gawd Bless 'Em

Here's a interesting little tale of two nations sharing a common tongue but divided by patent culture:

In the US the courts found that Smith had infringed the patents in its use of similar designing software and ordered that it remove certain functions from its software.

The English court took a rigorous approach to analysing the patents and found that it did not adequately describe the system it sought to patent. In order to be valid a patent must describe a process so completely that a person who knows that subject area must be able to replicate it using only the contents of the patent.

The High Court found that Halliburton's patent did not do that, and the Court of Appeal has now agreed. Justice Jacob ruled that the patent was missing vital details, contained wrong equations, demanded a higher level of expertise than allowed and that it relied on material external to the patent, and therefore was not a valid patent.

Shot, sir!

A pity they didn't just chuck it on the basis you can't patent software, but at least the bewigged gents "took a rigorous approach."

It's a Small, Small, Small, Small World

And if anyone's wondering why I keep posting stuff about Chinese currencies - virtual or real - try this for a little hint about the interconnectedness of things (which is what this blog is all about), and the deep nature of a commons:


At least one-third of California's fine particulate pollution -- known as aerosol -- has floated across from Asia, says Steve Cliff, an atmospheric scientist at the University of California at Davis. "In May this year, almost all the fine aerosol present at Lake Tahoe [300 km east of San Francisco] came from China," says Tom Cahill, a UC Davis emeritus professor of atmospheric sciences. "So the haze that you see in spring at Crater Lake [Oregon] or other remote areas is in fact Chinese in origin."

...

The irony of finding Chinese mercury in American rivers, of course, is that much of it was emitted to produce goods being consumed in the United States. There's been a growing awareness that importing commodities from the rest of the world displaces pollution from the U.S. onto other countries; this story brings it full circle and demonstrates yet again that in this fishbowl called Earth, pollution can't be displaced "elsewhere" for long.

The World's Economic Centre of Gravity...

...just started to move to the right:


The euro held steady after the Iranian government said it had ordered the central bank to transform the state's dollar-denominated assets held abroad into euros and use the European currency for foreign transactions.

But I've no illusions that this is anything but the start of a shift even further eastward...

Open Public Data: Halfway There

Well, now, here's some progress:

The OFT's market study into the commercial use of public information has found that more competition in public sector information could benefit the UK economy by around £1billion a year.

Download Commercial use of public information (pdf 707 kb).

Examples of public sector information include weather observations collected by the Met Office, records held by The National Archives used by the public to trace their family history, and mapping data collated by Ordnance Survey. The underlying raw information is vital for businesses wanting to make value-added products and services such as in-car satellite navigation systems.

Public sector information holders (PSIHs) are usually the only source for much of this raw data, and although some make this available to businesses for free, others charge. A number of PSIHs also compete with businesses in turning the raw information into value-added products and services. This means PSIHs may have reason to restrict access to information provided solely by themselves.

The study found that raw information is not as easily available as it should be, licensing arrangements are restrictive, prices are not always linked to costs and PSIHs may be charging higher prices to competing businesses and giving them less attractive terms than their own value-added operations.

It's good news that the Office of Fair Trading has grasped that the public sector trough-scoffers cost taxpayers serious money through their greed; however, realising that making the information freely available - not just for commercial use - would generate far more dosh still will take a while, I fear. (Via Open Knowledge Foundation.)

Guilty Even When Proven Innocent

The Great UK DNA Database Lie continues to grow. Despite Government efforts to paint this as a deeply necessary tool to catch all those wicked evil people out there - "if you're innocent, you have nothing to fear" etc. etc. - it is increasingly becoming clear that, in the interests of total control, it is trying to create a DNA database of everyone.

As The Reg explains:

Less than two thirds of people whose profile is stored on the National DNA Database are there for having been cautioned or convicted of a criminal offence, Home Office figures have revealed.

In response to a parliamentary question, John Reid last week responded that 3,457,000 individuals are on the database, but 1,139,445 have no criminal record. The figure is eight times the total of 139,463 reported by the Home Office Earlier in March.

That's over 2% of the UK population that shouldn't be on there: only another 95% to go.

16 December 2006

The Game God Goes Virtual

There aren't many details yet, but Raph Koster, generally regarded as one of the most original minds in the online gaming world, has lifted a corner of the curtain on his new company, with the delightfully erudite - and tricky - name of Areae:

Areae means "many places" in Latin. Depending on who you ask, you pronounce it "Airy-eh" or "Airy-eye" or "Area-ee"… well. It doesn’t matter. What matters is what it means: many places, many worlds.

Areae, Inc. is a company dedicated to taking the tired old virtual world and making it into something fresh and new. Something anyone can jump into. Something where anyone can find something fun to do or a game to play. Something where anyone can build their own place on the virtual frontier.

For me, the real giveway is the logo, which consists of smaller and larger interconnected blobs: sounds like a system of interconnected, perhaps standalone virtual worlds to me. Watch out Second Life....

15 December 2006

Bad Vista, Naughty Vista

The FSF is undergoing a remarkable change at the moment. From being a deeply worthy, but rather dull organisation, it has started to turn into the Rottweiler of the free software world. First there was Defective by Desig, targeting DRM, and now we have the splendidly-named BadVista going for the jugular of Microsoft's new operating system:


"Vista is an upsell masquerading as an upgrade. It is an overall regression when you look at the most important aspect of owning and using a computer: your control over what it does. Obviously MS Windows is already proprietary and very restrictive, and well worth rejecting. But the new 'features' in Vista are a Trojan Horse to smuggle in even more restrictions. We'll be focusing attention on detailing how they work, how to resist them, and why people should care", said FSF program administrator John Sullivan.

Oh, come on John, tell us what you really think.

Hold the Front Page

This is rather impressive in its way:

The TAB is owned by GateHouse Media, a newspaper conglomerate that owns 75 daily and 231 weekly newspapers. And the TAB isn’t the only paper that got a silver CC badge this week. Without fanfare, the company is rolling out Creative Commons licenses covering nearly all of the 121 dailies and weeklies they own in Massachusetts. The CC license now covers 96 of the company’s TownOnline sites, which are grouped within a portal for their many Eastern Massachusetts newspapers.

CC for 96 newspapers? Go, Larry, go. (Via Michael Geist's Blog.)

Patently Odd

I came across this story on LWN.net:

The Software Freedom Law Center (SFLC), provider of pro-bono legal services to protect and advance Free and Open Source Software, today filed a brief with the United States Supreme Court arguing against the patenting of software.

In the case Microsoft v. AT&T, the Supreme Court will decide whether U.S. patents can apply to software that is copied and distributed overseas. The Court of Appeals for the Federal Circuit, a specialized patent court known for allowing patents on software and business methods, originally decided in favor of AT&T, expanding the international reach of U.S. software patents.

Well, to coin a phrase, I bloody well hope not.

But aside from the worrying implications of this kind of extra-territoriality, and the fact that the Software Freedom Law Center is supporting Microsoft in this case, I found the following statement from the amicus brief a little odd:

One could not send or receive e-mail, surf the World Wide Web, perform a Google search or take advantage of many of the other benefits offered by the Internet without Free and Open Source Software, which also includes the Linux operating system that is today’s strongest competitor to Petitioner’s Windows operating system.

Er, sorry Eben, that wouldn't be the GNU/Linux operating system, by any chance? You remember, the one that Richard can get a little funny about when he sees it described as the Linux operating system...?

The Second Million is the Hardest

News that the total number of Second Life signups has breached the two million mark comes at a time when such figures are being heavily criticised.

Of course, the two million figure does not reflect the true number of SL users. But think of it as a proxy for the real number - a kind of SL index. The fact that the index has doubled in a couple of months is the real news; even with a retention rate of "only" 10%, it's the rate of growth that matters.

What we are seeing is Second Life and the virtual world idea begin to break through into the mainstream. Even if the two million number were "real" it would be footling compared to the size of the Net; but even 10% of it is not footling compared to zero.

As to criticisms it's VRML all over again - and speaking as someone who wanted to believe in VRML, but never quite could because it was so obviously limited - SL is something else, for a reason that has nothing to do with SL's technology, cool though it is.

Unlike ten years ago, broadband is available and relatively cheap today. I have a line that regularly gives me 4 Mbit/s and over for a very reasonable price; this means that I simply never have to think about bandwidth anymore. Speeds will continue to rise, and virtual worlds will be able to take even more bandwidth for granted, with a resultant improvement in experience.

If Second Life can do this well in today's computing environment, it will do even better in tomorrow's.

Real and Virtual Pirates

Far be it from me to give any publicity to the arch-enemy Disney (hawk, spit), but this story about the latter's plans for a MMORPG spin-off from the "Pirates of the Caribbean" film is of note. It shows clearly how virtual worlds are entering the mainstream alongside traditional, "physical" merchandising.

14 December 2006

Avatar Liberation Movement

Interesting:


"Mii" avatars for the Wii console have been given a license to travel, thanks to a "How To" article published by LiquidIce's Nintendo Wii Hacks. Using the built-in Bluetooth capabilities of the Wiimote control device, a Bluetooth-capable PC, and a program called MiiTransfer, Mii avatar data can be scraped from the Wiimote to the PC, then shared through web sites such as the Mii Transfer Station (see the article for details).

I don't know if this is the first such case of avatar liberation, but it certainly won't be the last.

MyPassword

In case you hadn't noticed, we live in a digital world cordoned off by passwords. Nearly everything online requires them, so you are faced with the classic dilemma: use one, hard-to-guess, hard-to-remember one for everything, or use lots of easy-to-remember, easy to guess ones - or maybe just one easy-to-guess.

This fascinating analysis by Bruce Schneier of a clutch of compromised passwords from MySpace is slightly better news than you might have expected:

We used to quip that "password" is the most common password. Now it's "password1." Who said users haven't learned anything about security?

But seriously, passwords are getting better. I'm impressed that less than 4 percent were dictionary words and that the great majority were at least alphanumeric.

The story has some good links to historical studies of passwords, as well as the usual sharp Brucie thoughts. Alas, these include the following:

None of this changes the reality that passwords have outlived their usefulness as a serious security device. Over the years, password crackers have been getting faster and faster. Current commercial products can test tens -- even hundreds -- of millions of passwords per second. At the same time, there's a maximum complexity to the passwords average people are willing to memorize (.pdf). Those lines crossed years ago, and typical real-world passwords are now software-guessable.

"Hundreds of millions of passwords per second"??? Gulp.

Google Does Patents...

...in the nicest possible way, with Google Patent Search:

As part of Google’s mission to organize the world’s information and make it universally accessible and useful, we’re constantly working to expand the diversity of content we make available to our users. With Google Patent Search, you can now search the full text of the U.S. patent corpus and find patents that interest you.

Speaking up for the Commons of Silence

Try explaining to people that silence is a commons that needs to be defended, and you will get some blank looks, I suspect. But put in these terms, and they might begin to understand the issues:

Christmas music in shops is "torture", the "forgotten pollutant" which shop workers must be able to silence for the sake of their sanity, according to activists, trade unions and a peer. The government is being asked to investigate the problem.

TechCrunch UK Gets Crunched

I don't normally comment on these kind of in-house spitting matches, but I can't help feeling that five years down the line, this will turn out to be quite a pivotal moment.

The Editor of TechCrunch UK, Sam Sethi, about whom I know nothing, has been fired by the TechCrunch god, Michael Arrington. You can get the official TechCrunchy story here; speaking as a UK journalist, ex-publisher and nascent blogger, I have to say it is about as convincing as Tony Blair's explanations of why we need ID cards. But what's really interesting is that it touches so many nerve points.

For example, we have the rather droll sight of Arrington accusing his employee of "crossing the line" on ethical behaviour. Since TechCrunch is one of the most supine blogs in the Web 2.0 world, I can only assume that this means it crossed the line by becoming too critical. Judging by the very restrained comments about Le Web 3, this certainly looks to be the case: as a Brit hack, I have to say this is very mild stuff about what seems to have been a pretty poor conference.

Moreover, as several of the more perceptive comments to Arrington's post point out, there are important cultural, not to say legal issues, here: you can't just fire people on the spot for anything less than gross misconduct, which certainly hasn't taken place as far as I can tell, and using all normal definitions of "gross".

The whole affair is particularly amusing because Arrington has managed to break three cardinal rules of blogging. First, you don't delete blog posts. It just isn't done, unless there are legally compelling reasons to do so. Second, you certainly don't try to defend your deletion in another blog post, since this will only amplify the maladroitness of the initial action.

And finally, you must never think to punish a really a good blogger by firing them, for the simple reason that they will simply go elsewhere and do it on their own (benefiting from all that lovely free publicity you've just given them), leaving you looking stupid, and them clever.

The fact that Arrington seems not to understand these issues speaks volumes about the exclusive world of venture capital-backed blogs - and the fact that in the near future, some of them are going to come a cropper, as good bloggers find that managing other bloggers ain't so easy. Not so much the beginning of the end, but certainly the end of the beginning.

Update: Michael Arrington has more on his side of the story.

Is Ryzom.org Going to Be Massive?

A couple of weeks back, I wrote about attempts to take the MMORPG Ryzom open source; now it seems that these have received a big boost from a surprising quarter:

Free Software Foundation announces that it will officially support the Free Ryzom campaign (www.ryzom.org) with a pledge of $60,000.

The Free Ryzom campaign was established to purchase the online game and universe known as Ryzom, property of the now bankrupt Nevrax company, and release the entire game as free software.

As stated by Peter T. Brown, Executive Director of the Free Software Foundation, the FSF considers the Free Ryzom campaign "a high priority project for the free software movement". The aim of the campaign is to publish the source code to the entire game under the terms of the widely-used GPL, as well as publishing all of the artwork and other content under similar free licenses.

The Free Ryzom campaign represents a unique opportunity for the free software movement and the emerging free gaming field. A fully free MMORPG (massively multiplayer online roleplaying game) engine and client/server architecture would allow the development of a myriad of universes, each one evolving its own philosophy and unique content - but sharing in general technical improvements. If successful, this campaign would allow any user to create their own universe and produce their own content based on the Ryzom/Nevrax architecture.

What's particularly interesting about this move is that it confirms how MMORPGs and virtual worlds are moving into the mainstream: after all, the FSF has only limited resources, and would not choose to spend its hard-earned dosh on anything that it does not perceive as pushing forward its cause in a major way.

13 December 2006

Mr. Ubuntu Discovers Second Life

Mark Shuttleworth, he of VeriSign and Ubuntu, has noticed Second Life:

Second Life of course brings a new twist to the idea of immersion, though for now it’s immersion on the virtual side of the looking glass. What interests me are the ways in which there is cross-over between the virtual world and the real world. When I’m walking around town, does my mobile phone alert me to changes in the virtual world? And when I’m working at my PC, how much can I stay focused on work, say, while my PC also keeps me abreast of what’s going on with my avatar?

I think there’s going to be a need for innovation around the ways we blur the lines between real and virtual worlds, and this is again one of those places that I think the free software community cold steal a lead on the proprietary world.

Well, yes; or maybe no. (Via tuxmachines.org.)

Open Source Laser Business???

Maybe you can push a meme too far:

We are publishing how to use the high powered laser system, set up, techniques, business practices and templates. You could start your own laser business, we'll even help you.

(Via Slashdot.)

Vive L'Open Source

This is worrying: politicians have discovered that open source is vaguely, well, groovy:

"I am very impressed with the phenomenon of open source software. In the wiki logic, there is a capacity to share and cooperate on research and economic activity. This is a crucial moment of the history of humanity."

Yikes.

The Real Crowdsourcing

Tuangou 团购 - not sourcing from crowds, but sourcing for crowds:

for tuangou, it's all about shopping, aggregating enough people to be able to get a discount or better terms on everything from cars to home remodelling materials to real estate.

This post also has a good picture of the physical reality of tuangou.

12 December 2006

Not-So-Sadville

Here's an interesting piece of research that attempts to get some (relatively) hard facts about residents of Second Life. It's only an indication, of course, but it certainly gives the lie to many misconceptions about the place:

Respondents who claim to feel happy in Second Life, also feel happy in the physical world: this hypothesis does not hold for those who spend more than 30 hours a week in Second Life and feel unhappy in the physical world. The relation is strongest for the 18-30 hrs group: the happier they feel in real life, the happier they feel in Second Life. The relation is weakest for the under 18 hrs group. The hypothesis that the more hours one spends in Second Life, the unhappier one feels in the physical word, does not seem to hold. The socially skilled, who feel comfortable in the real world, also feel most comfortable in Second Life.

Update: And talking of hard facts, here's a new page of Second Life numbers. What's most interesting is that they are all showing the same shape.

OpenServing

How can I resist a pitch like this?

Openserving extends the essence of the open source model — free software and content — to all aspects of web-based computing.

You can set up your own collaborative blogging site.

All articles are sorted democratically.

Sound good?

Here's a bonus: keep 100% of the ad revenue for yourself.

Highly laudable, but it's this bit that worries me:

Wikia founder and chairman Jimmy Wales said, "Social change has accelerated beyond the original Wikipedia concept of six years ago. People are rapidly adopting new conventions for working together to do great things, and Wikia is a major beneficiary of that trend. OpenServing is the next phase of this experiment. We don’t have all the business model answers, but we are confident – as we always have been – that the wisdom of our community will prevail."

I see: so you mean that although you lose money on every user, you make up on volume?

God Bless Bickering

Poor Charlie:

The EU Internal Markets Commissioner has warned that Europe is about to miss out on a chance to forge a pan-European patent disputes forum because of long-standing international bickering on what a system might look like.

Following further fruitless discussions between European countries this week, Charlie McCreevy has warned that the entire plan could stall. “Anything remotely concerning this patent area is fraught with minefields at every turn of the road,” McCreevy told the Financial Times.

Welcome to Iconistan

I'm such a sucker for clever neologisms:

There's a turf war heating up over a strip of web real estate called "Iconistan."

You won't find this mythical land on a map, as Iconistan exists only at the bottom of blog posts. It's where that little crowd of icons gathers, begging you to post a bit of news to Digg, Reddit, del.icio.us and various other social news and community sites.